OGRE  13.0
Object-Oriented Graphics Rendering Engine
Ogre::TerrainTransformFactory Class Reference

#include <OgreTerrainShaderTransform.h>

+ Inheritance diagram for Ogre::TerrainTransformFactory:

Public Member Functions

const StringgetType () const
 Get the type of this sub render state factory. More...
 
- Public Member Functions inherited from Ogre::RTShader::SubRenderStateFactory
 SubRenderStateFactory ()
 
virtual ~SubRenderStateFactory ()
 
virtual SubRenderStatecreateInstance ()
 Create an instance of the SubRenderState sub class it suppose to create. More...
 
virtual SubRenderStatecreateInstance (ScriptCompiler *compiler, PropertyAbstractNode *prop, Pass *pass, SGScriptTranslator *translator)
 Create an instance of the SubRenderState based on script properties. More...
 
virtual SubRenderStatecreateInstance (ScriptCompiler *compiler, PropertyAbstractNode *prop, TextureUnitState *texState, SGScriptTranslator *translator)
 Create an instance of the SubRenderState based on script properties. More...
 
virtual SubRenderStatecreateOrRetrieveInstance (SGScriptTranslator *translator)
 Retrieve the previous instance the SRS in the script translator or create a new instance if not found. More...
 
virtual void destroyAllInstances ()
 Destroy all the instances that created by this factory. More...
 
virtual void destroyInstance (SubRenderState *subRenderState)
 Destroy the given instance. More...
 
virtual void writeInstance (MaterialSerializer *ser, SubRenderState *subRenderState, const TextureUnitState *srcTextureUnit, const TextureUnitState *dstTextureUnit)
 Write the given sub-render state instance using the material serializer. More...
 
virtual void writeInstance (MaterialSerializer *ser, SubRenderState *subRenderState, Pass *srcPass, Pass *dstPass)
 Write the given sub-render state instance using the material serializer. More...
 

Member Function Documentation

◆ getType()

const String& Ogre::TerrainTransformFactory::getType ( ) const
virtual

Get the type of this sub render state factory.

Remarks
The type string should be the same as the type of the SubRenderState sub class it is going to create.
See also
SubRenderState::getType.

Implements Ogre::RTShader::SubRenderStateFactory.


The documentation for this class was generated from the following file: