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OGRE
13.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePlatform.h"
#include <string>
#include <memory>
#include "OgreStdHeaders.h"
#include "OgreMemoryAllocatorConfig.h"
Namespaces | |
Ogre | |
Macros | |
#define | OGRE_MIN_VERSION(MAJOR, MINOR, PATCH) OGRE_VERSION >= ((MAJOR << 16) | (MINOR << 8) | PATCH) |
#define | OGRE_TOKEN_PASTE(x, y) OGRE_TOKEN_PASTE_INNER(x, y) |
#define | OGRE_TOKEN_PASTE_INNER(x, y) x ## y |
#define | OGRE_VERSION ((OGRE_VERSION_MAJOR << 16) | (OGRE_VERSION_MINOR << 8) | OGRE_VERSION_PATCH) |
Typedefs | |
typedef SharedPtr< AnimableValue > | Ogre::AnimableValuePtr |
typedef SharedPtr< Compositor > | Ogre::CompositorPtr |
typedef SharedPtr< DataStream > | Ogre::DataStreamPtr |
typedef SharedPtr< GpuLogicalBufferStruct > | Ogre::GpuLogicalBufferStructPtr |
typedef SharedPtr< GpuNamedConstants > | Ogre::GpuNamedConstantsPtr |
typedef SharedPtr< GpuProgramParameters > | Ogre::GpuProgramParametersPtr |
typedef GpuProgramParametersPtr | Ogre::GpuProgramParametersSharedPtr |
typedef SharedPtr< GpuProgram > | Ogre::GpuProgramPtr |
typedef SharedPtr< GpuSharedParameters > | Ogre::GpuSharedParametersPtr |
typedef SharedPtr< HardwareBuffer > | Ogre::HardwareBufferPtr |
typedef HardwareBufferPtr | Ogre::HardwareCounterBufferSharedPtr |
typedef SharedPtr< HardwareIndexBuffer > | Ogre::HardwareIndexBufferPtr |
typedef HardwareIndexBufferPtr | Ogre::HardwareIndexBufferSharedPtr |
typedef SharedPtr< HardwarePixelBuffer > | Ogre::HardwarePixelBufferPtr |
typedef HardwarePixelBufferPtr | Ogre::HardwarePixelBufferSharedPtr |
typedef HardwareBufferPtr | Ogre::HardwareUniformBufferSharedPtr |
typedef SharedPtr< HardwareVertexBuffer > | Ogre::HardwareVertexBufferPtr |
typedef HardwareVertexBufferPtr | Ogre::HardwareVertexBufferSharedPtr |
typedef GpuProgramFactory | Ogre::HighLevelGpuProgramFactory |
typedef GpuProgramManager | Ogre::HighLevelGpuProgramManager |
typedef GpuProgramPtr | Ogre::HighLevelGpuProgramPtr |
typedef SharedPtr< Material > | Ogre::MaterialPtr |
typedef SharedPtr< MemoryDataStream > | Ogre::MemoryDataStreamPtr |
typedef SharedPtr< Mesh > | Ogre::MeshPtr |
typedef FactoryObj< ParticleSystemRenderer > | Ogre::ParticleSystemRendererFactory |
typedef SharedPtr< PatchMesh > | Ogre::PatchMeshPtr |
typedef float | Ogre::Real |
Software floating point type. More... | |
typedef SharedPtr< RenderToVertexBuffer > | Ogre::RenderToVertexBufferPtr |
typedef RenderToVertexBufferPtr | Ogre::RenderToVertexBufferSharedPtr |
typedef SharedPtr< Resource > | Ogre::ResourcePtr |
typedef SharedPtr< ShadowCameraSetup > | Ogre::ShadowCameraSetupPtr |
typedef SharedPtr< Skeleton > | Ogre::SkeletonPtr |
typedef std::string | Ogre::String |
typedef std::stringstream | Ogre::StringStream |
typedef SharedPtr< Texture > | Ogre::TexturePtr |
typedef unsigned char | Ogre::uchar |
In order to avoid finger-aches :) More... | |
typedef unsigned int | Ogre::uint |
typedef unsigned long | Ogre::ulong |
typedef unsigned short | Ogre::ushort |
typedef Vector< 2, Real > | Ogre::Vector2 |
typedef Vector< 2, int > | Ogre::Vector2i |
typedef Vector< 3, Real > | Ogre::Vector3 |
typedef Vector< 3, float > | Ogre::Vector3f |
typedef Vector< 3, int > | Ogre::Vector3i |
typedef Vector< 4, Real > | Ogre::Vector4 |
typedef Vector< 4, float > | Ogre::Vector4f |
#define OGRE_TOKEN_PASTE_INNER | ( | x, | |
y | |||
) | x ## y |
#define OGRE_TOKEN_PASTE | ( | x, | |
y | |||
) | OGRE_TOKEN_PASTE_INNER(x, y) |
#define OGRE_VERSION ((OGRE_VERSION_MAJOR << 16) | (OGRE_VERSION_MINOR << 8) | OGRE_VERSION_PATCH) |
#define OGRE_MIN_VERSION | ( | MAJOR, | |
MINOR, | |||
PATCH | |||
) | OGRE_VERSION >= ((MAJOR << 16) | (MINOR << 8) | PATCH) |