Qt Quick 3D - Custom Materials Example

 # Generated from custommaterial.pro.

 cmake_minimum_required(VERSION 3.14)
 project(custommaterial LANGUAGES CXX)

 set(CMAKE_INCLUDE_CURRENT_DIR ON)

 set(CMAKE_AUTOMOC ON)
 set(CMAKE_AUTORCC ON)
 set(CMAKE_AUTOUIC ON)

 if(NOT DEFINED INSTALL_EXAMPLESDIR)
   set(INSTALL_EXAMPLESDIR "examples")
 endif()

 set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick3d/custommaterial")

 find_package(Qt6 COMPONENTS Core)
 find_package(Qt6 COMPONENTS Gui)
 find_package(Qt6 COMPONENTS Quick)
 find_package(Qt6 COMPONENTS Quick3D)

 qt_add_executable(custommaterial
     main.cpp
 )
 set_target_properties(custommaterial PROPERTIES
     WIN32_EXECUTABLE TRUE
     MACOSX_BUNDLE TRUE
 )
 target_link_libraries(custommaterial PUBLIC
     Qt::Core
     Qt::Gui
     Qt::Quick
     Qt::Quick3D
 )

 # Resources:
 set(qml_resource_files
     "main.qml"
     "weirdShape.mesh"
 )

 qt6_add_resources(custommaterial "qml"
     PREFIX
         "/"
     FILES
         ${qml_resource_files}
 )
 set(materials_resource_files
     "maps/OpenfootageNET_lowerAustria01-1024.hdr"
     "material_customlights.frag"
     "material_customspecular.frag"
     "material_distortion.vert"
     "material_metallic.frag"
     "material_simple.frag"
     "material_transparent.frag"
     "screen.frag"
 )

 qt6_add_resources(custommaterial "materials"
     PREFIX
         "/"
     FILES
         ${materials_resource_files}
 )

 install(TARGETS custommaterial
     RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
     BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
     LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
 )