Joint QML Type
Define model's joint hierarchy. More...
Import Statement: | import QtQuick3D 1.0 |
Inherits: |
Properties
- index : int
- skeletonRoot : Skeleton
Detailed Description
All the joints must be described below Skeleton and they are used for skeletal animation.
Skeleton { id: qmlskeleton Joint { id: joint_0 index: 0 skeletonRoot: qmlskelgon Joint { id: joint_1 index: 1 skeletonRoot: qmlskelgon } } }
Property Documentation
index : int |
Specifies the joint index.
Note: It must be a unique value in the same Skeleton.
Note: A Model using the Skeleton containing this Joint must have proper joint indexes as an input attribute.
See also Model::inverseBindPoses and Qt Quick 3D - Simple Skinning Example.
skeletonRoot : Skeleton |