Qt Quick 3D - Principled Material Example
# Generated from principledmaterial.pro. cmake_minimum_required(VERSION 3.14) project(principledmaterial LANGUAGES CXX) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) if(NOT DEFINED INSTALL_EXAMPLESDIR) set(INSTALL_EXAMPLESDIR "examples") endif() set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick3d/principledmaterial") find_package(Qt6 COMPONENTS Core) find_package(Qt6 COMPONENTS Gui) find_package(Qt6 COMPONENTS Quick) find_package(Qt6 COMPONENTS Quick3D) add_qt_gui_executable(principledmaterial main.cpp ) target_link_libraries(principledmaterial PUBLIC Qt::Core Qt::Gui Qt::Quick Qt::Quick3D ) # Resources: set(qml_resource_files "MaterialControl.qml" "main.qml" ) qt6_add_resources(principledmaterial "qml" PREFIX "/" FILES ${qml_resource_files} ) set(materials_resource_files "maps/OpenfootageNET_garage-1024.hdr" "maps/metallic/basecolor.jpg" "maps/metallic/metallic.jpg" "maps/metallic/normal.jpg" "maps/metallic/roughness.jpg" ) qt6_add_resources(principledmaterial "materials" PREFIX "/" FILES ${materials_resource_files} ) # special case begin set(shader_gen_files "main.qml" ) qt6_quick3d_build_shaders(principledmaterial "shaders" PREFIX "/" FILES ${shader_gen_files} ) # special case end install(TARGETS principledmaterial RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" )