Qt Quick 3D - Custom Geometry Example

Demonstrates providing custom vertex data from C++.

This example makes use of QQuick3DGeometry and the geometry property of Model to render a mesh with vertex, normal, and texture coordinates specified from C++ instead of a pre-baked asset.

In addition, the GridGeometry is also demonstrated. GridGeometry is a built-in QQuick3DGeometry implementation that provides a mesh with line primitives suitable for displaying a grid.

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