Bullet Collision Detection & Physics Library
btGImpactBvhStructs.h
Go to the documentation of this file.
1 #ifndef GIM_BOX_SET_STRUCT_H_INCLUDED
2 #define GIM_BOX_SET_STRUCT_H_INCLUDED
3 
7 /*
8 This source file is part of GIMPACT Library.
9 
10 For the latest info, see http://gimpact.sourceforge.net/
11 
12 Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
13 email: projectileman@yahoo.com
14 
15 
16 This software is provided 'as-is', without any express or implied warranty.
17 In no event will the authors be held liable for any damages arising from the use of this software.
18 Permission is granted to anyone to use this software for any purpose,
19 including commercial applications, and to alter it and redistribute it freely,
20 subject to the following restrictions:
21 
22 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
23 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
24 3. This notice may not be removed or altered from any source distribution.
25 */
26 
28 
29 #include "btBoxCollision.h"
30 #include "btTriangleShapeEx.h"
31 #include "gim_pair.h" //for GIM_PAIR
32 
35 {
37  int m_data;
38 };
39 
42 {
43 public:
45 
46 protected:
48 
49 public:
51  {
53  }
54 
56  {
57  //skipindex is negative (internal node), triangleindex >=0 (leafnode)
58  return (m_escapeIndexOrDataIndex >= 0);
59  }
60 
62  {
63  //btAssert(m_escapeIndexOrDataIndex < 0);
65  }
66 
68  {
69  m_escapeIndexOrDataIndex = -index;
70  }
71 
73  {
74  //btAssert(m_escapeIndexOrDataIndex >= 0);
75 
77  }
78 
80  {
82  }
83 };
84 
85 #endif // GIM_BOXPRUNING_H_INCLUDED
GIM_BVH_DATA::m_data
int m_data
Definition: btGImpactBvhStructs.h:37
btTriangleShapeEx.h
GIM_BVH_DATA
GIM_BVH_DATA is an internal GIMPACT collision structure to contain axis aligned bounding box.
Definition: btGImpactBvhStructs.h:34
GIM_BVH_TREE_NODE::m_escapeIndexOrDataIndex
int m_escapeIndexOrDataIndex
Definition: btGImpactBvhStructs.h:47
GIM_BVH_TREE_NODE
Node Structure for trees.
Definition: btGImpactBvhStructs.h:41
GIM_BVH_TREE_NODE::m_bound
btAABB m_bound
Definition: btGImpactBvhStructs.h:44
btAABB
Axis aligned box.
Definition: btBoxCollision.h:214
GIM_BVH_TREE_NODE::isLeafNode
bool isLeafNode() const
Definition: btGImpactBvhStructs.h:55
GIM_BVH_TREE_NODE::GIM_BVH_TREE_NODE
GIM_BVH_TREE_NODE()
Definition: btGImpactBvhStructs.h:50
GIM_BVH_TREE_NODE::getDataIndex
int getDataIndex() const
Definition: btGImpactBvhStructs.h:72
GIM_BVH_TREE_NODE::getEscapeIndex
int getEscapeIndex() const
Definition: btGImpactBvhStructs.h:61
gim_pair.h
SIMD_FORCE_INLINE
#define SIMD_FORCE_INLINE
Definition: btScalar.h:98
GIM_BVH_TREE_NODE::setDataIndex
void setDataIndex(int index)
Definition: btGImpactBvhStructs.h:79
btAlignedObjectArray.h
btBoxCollision.h
GIM_BVH_DATA::m_bound
btAABB m_bound
Definition: btGImpactBvhStructs.h:36
GIM_BVH_TREE_NODE::setEscapeIndex
void setEscapeIndex(int index)
Definition: btGImpactBvhStructs.h:67