Bullet Collision Detection & Physics Library
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btVector3FloatData m_linearUpperLimit
btOptimizedBvhNodeDoubleData * m_contiguousNodesPtr
btVector3DoubleData m_linkInertia
btMatrix3x3FloatData m_aqq
btCollisionObjectDoubleData * m_body1
char m_linearServoMotor[4]
btVector3DoubleData m_thisPivotToThisComOffset
int m_pointCacheIndex0[4]
btVector3FloatData m_jointAxisBottom[6]
btVector3DoubleData m_gravity
btVector3FloatData m_normal
int m_overrideNumSolverIterations
int m_overrideNumSolverIterations
btVector3DoubleData m_angularMaxMotorForce
float m_rigidContactHardness
btVector3FloatData m_linearMaxMotorForce
btVector3DoubleData m_angularFactor
int m_localPositionArraySize
btTypedConstraintData m_typeConstraintData
btVector3FloatData m_anisotropicFriction
double m_additionalAngularDampingThresholdSqr
btTypedConstraintDoubleData m_typeConstraintData
btTransformDoubleData m_worldTransform
int m_numContiguousLeafNodes
SoftBodyMaterialData * m_material
float m_softSoftClusterHardness
btVector3DoubleData m_interpolationLinearVelocity
double m_motorTargetVelocity
btVector3FloatData m_angularTargetVelocity
double m_relaxationFactor
btVector3FloatData m_linearStopCFM
btVector3FloatData m_linearTargetVelocity
double m_angularLowerLimit
float m_pointCachePrevRHS[4]
int m_disableCollisionsBetweenLinkedBodies
btTransformDoubleData m_rbBFrame
btCompoundShapeChildData * m_childShapePtr
btVector3FloatData m_linearEquilibriumPoint
float m_pointCacheCombinedSpinningFriction[4]
float m_motorTargetVelocity
btVector3FloatData m_position
btVector3DoubleData m_angularMotorCFM
btQuantizedBvhFloatData * m_quantizedFloatBvh
int m_useLinearReferenceFrameA
btVector3DoubleData m_axisInB
btVector3FloatData m_pivotInA
btTransformDoubleData m_interpolationWorldTransform
btTypedConstraintData m_typeConstraintData
btCollisionObjectFloatData m_collisionObjectData
int m_pointCachePartId0[4]
float m_equilibriumPoint[6]
btTransformFloatData m_rbAFrame
btShortIntIndexTripletData * m_3indices16
float m_contactBreakingThreshold
btQuantizedBvhDoubleData * m_quantizedDoubleBvh
btVector3FloatData m_linearMotorCFM
btVector3FloatData m_angularServoTarget
btCollisionObjectFloatData * m_baseCollider
btVector3FloatData m_linearBounce
float m_pointCacheCombinedContactDamping1[4]
btVector3DoubleData m_anisotropicFriction
btVector3FloatData m_planeNormal
float m_pointCacheAppliedImpulseLateral1[4]
double m_pointCacheContactCFM[4]
btVector3FloatData m_angularVelocity
float m_pointCacheDistance[4]
int m_collisionFilterMask
int m_pointCacheContactPointFlags[4]
float m_ccdSweptSphereRadius
btVector3FloatData m_relPosition[2]
btTransformDoubleData m_rbBFrame
int m_numQuantizedContiguousNodes
float m_angularLowerLimit
btVector3FloatData m_absFrameLocVelocityBottom
btVector3DoubleData m_jointAxisTop[6]
btCollisionShapeData * m_rootCollisionShape
btVector3DoubleData m_absFrameLocVelocityBottom
btVector3FloatData * m_unscaledPointsFloatPtr
btVector3DoubleData m_angularVelocity
btVector3FloatData m_totalTorque
double m_pointCacheCombinedRollingFriction[4]
btTransformDoubleData m_rbAFrame
btVector3DoubleData m_jointAxisBottom[6]
btVector3FloatData m_previousPosition
btVector3FloatData m_bvhAabbMax
SoftBodyMaterialData * m_material
btVector3DoubleData m_angularSpringDamping
short m_quantizedAabbMin[3]
btCollisionObjectFloatData m_collisionObjectData
btConvexInternalShapeData m_convexInternalShapeData
btVector3DoubleData m_pointCachePositionWorldOnA[4]
btMultiBodyDoubleData * m_multiBody
double m_springStiffness[6]
btTypedConstraintDoubleData m_typeConstraintData
btMatrix3x3FloatData m_invInertiaTensorWorld
btContactSolverInfoFloatData m_solverInfo
btVector3DoubleData m_bvhQuantization
char m_linearEnableSpring[4]
btTypedConstraintData m_typeConstraintData
btVector3FloatData m_linkInertia
float m_angularSleepingThreshold
btVector3DoubleData * m_vertices3d
btVector3FloatData m_pointCacheNormalWorldOnB[4]
double m_linearUpperLimit
btVector3FloatData m_linearSpringDamping
btVector3DoubleData m_pivotInA
btMeshPartData * m_meshPartsPtr
float m_contactProcessingThreshold
btCollisionObjectFloatData * m_body1
btQuaternionFloatData m_baseWorldOrientation
double m_pointCacheCombinedSpinningFriction[4]
double m_linearSleepingThreshold
btCollisionShapeData m_collisionShapeData
char m_linearEnableMotor[4]
float m_zeroAreaThreshold
btVector3FloatData m_baseLinearVelocity
btVector3FloatData m_absFrameTotVelocityBottom
btTransformDoubleData m_rbBFrame
int m_numContiguousLeafNodes
float m_pointCacheContactERP[4]
SoftBodyLinkData * m_links
btTransformFloatData m_transform
btTransformFloatData m_rbBFrame
int m_useLinearReferenceFrameA
float m_additionalAngularDampingFactor
btVector3DoubleData m_pivotInA
int m_useOffsetForConstraintFrame
btVector3FloatData m_c0[4]
btVector3FloatData m_angularLowerLimit
char m_linearSpringStiffnessLimited[4]
btVector3FloatData m_aabbMaxOrg
btVector3DoubleData m_pointCacheLateralFrictionDir2[4]
btMatrix3x3FloatData m_rot
btConvexInternalShapeData m_convexInternalShapeData
btVector3FloatData m_angularUpperLimit
SoftBodyNodeData * m_nodes
btCollisionObjectFloatData * m_linkCollider
btVector3DoubleData m_linearUpperLimit
btVector3FloatData * m_positions
btVector3FloatData m_baseAngularVelocity
double m_contactBreakingThreshold
btVector3DoubleData m_baseAngularVelocity
btVector3DoubleData m_parentComToThisPivotOffset
btTypedConstraintData m_typeConstraintData
btQuaternionDoubleData m_baseWorldOrientation
btVector3DoubleData m_linearSpringStiffness
char m_angularSpringStiffnessLimited[4]
int m_hasAnisotropicFriction
int m_pointCacheIndex1[4]
double m_contactProcessingThreshold
btVector3FloatData m_interpolationLinearVelocity
btVector3FloatData m_localFrame
double m_pointCacheAppliedImpulseLateral1[4]
btShortIntIndexData * m_indices16
btVector3FloatData m_angularMotorCFM
btVector3FloatData m_baseWorldPosition
SoftBodyTetraData * m_tetrahedra
SoftBodyMaterialData * m_material
btVector3DoubleData m_linearServoTarget
btVector3FloatData m_linearLowerLimit
float m_pointCacheAppliedImpulseLateral2[4]
btContactSolverInfoDoubleData m_solverInfo
btVector3DoubleData m_angularStopCFM
double m_pointCacheFrictionCFM[4]
btVector3DoubleData m_linearVelocity
double m_pointCacheAppliedImpulse[4]
btVector3DoubleData m_angularUpperLimit
double m_additionalAngularDampingFactor
btTypedConstraintData m_typeConstraintData
short m_quantizedAabbMax[3]
float m_angularUpperLimit
btTransformFloatData m_rbBFrame
btVector3DoubleData m_aabbMinOrg
btVector3DoubleData m_linearLowerLimit
btTriangleInfoData * m_valueArrayPtr
double m_pointCachePrevRHS[4]
btVector3FloatData m_angularSpringStiffness
btVector3DoubleData m_linearTargetVelocity
btVector3FloatData m_pointCacheLocalPointB[4]
btVector3DoubleData m_linearLowerLimit
double m_pointCacheCombinedContactStiffness1[4]
btCollisionObjectFloatData * m_body0
PointerArray m_collisionObjects
btTransformFloatData m_rbBFrame
btVector3FloatData m_localScaling
btVector3DoubleData m_angularStopERP
btVector3FloatData m_axisInB
btRigidBodyFloatData * m_rbA
btVector3DoubleData m_angularServoTarget
btMatrix3x3FloatData m_invwi
SoftBodyMaterialData ** m_materials
btVector3DoubleData m_absFrameTotVelocityTop
btOptimizedBvhNodeFloatData * m_contiguousNodesPtr
float m_softContactHardness
btVector3DoubleData m_bvhAabbMin
double m_jointMaxVelocity
btStridingMeshInterfaceData m_meshInterface
btVector3FloatData m_angularMotorERP
int m_pointCacheLifeTime[4]
btRigidBodyFloatData * m_rbB
struct Bullet::bInvalidHandle bInvalidHandle
btVector3FloatData m_pointCacheLateralFrictionDir2[4]
btVector3DoubleData m_linearSpringDamping
float m_pointCacheFrictionCFM[4]
float m_pointCacheContactMotion1[4]
float m_selfCollisionImpulseFactor
btCollisionObjectDoubleData * m_baseCollider
btVector3DoubleData m_angularSpringStiffness
btVector3FloatData m_pointCacheLocalPointA[4]
btVector3FloatData m_velocity
btGeneric6DofConstraintDoubleData2 m_6dofData
btTypedConstraintDoubleData m_typeConstraintData
float m_pointCacheCombinedRestitution[4]
btVector3FloatData m_absFrameLocVelocityTop
float m_motorTargetVelocity
btVector3DoubleData m_angularLowerLimit
btRigidBodyDoubleData * m_rbB
btVector3FloatData m_thisPivotToThisComOffset
int m_useOffsetForConstraintFrame
btVector3DoubleData m_pointCachePositionWorldOnB[4]
btTypedConstraintData m_typeConstraintData
btVector3FloatData m_accumulatedForce
btVector3FloatData m_gravity
btVector3FloatData m_scaling
btCollisionObjectFloatData m_colObjData
btPositionAndRadius * m_localPositionArrayPtr
short m_quantizedAabbMin[3]
btMultiBodyFloatData * m_multiBody
btVector3DoubleData m_el[3]
double m_pointCacheContactERP[4]
char m_angularSpringStiffnessLimited[4]
btConvexInternalShapeData m_convexInternalShapeData
double m_ccdMotionThreshold
btVector3DoubleData m_angularTargetVelocity
int m_pointCachePartId0[4]
float m_softRigidClusterImpulseSplit
double m_equilibriumPoint[6]
double m_relaxationFactor
btQuaternionFloatData m_zeroRotParentToThis
bInvalidHandle * m_rigidBody
double m_angularSleepingThreshold
btVector3FloatData m_angularBounce
btTransformDoubleData m_rbAFrame
btVector3FloatData m_linearSpringStiffness
btVector3FloatData m_absFrameTotVelocityTop
btConvexInternalShapeData m_convexInternalShapeData
float m_pointCacheAppliedImpulse[4]
float m_pointCacheContactCFM[4]
btVector3FloatData m_gravity_acceleration
double m_pointCacheContactMotion1[4]
float m_equalVertexThreshold
SoftBodyFaceData * m_faces
btCollisionObjectDoubleData * m_body0
float m_contactProcessingThreshold
float m_breakingImpulseThreshold
btVector3FloatData m_angularFactor
int m_overrideNumSolverIterations
double m_contactStiffness
btVector3DoubleData m_linearStopCFM
btTransformFloatData m_rbAFrame
btStridingMeshInterfaceData m_meshInterface
btVector3FloatData m_bvhAabbMin
btTransformFloatData m_rbAFrame
btConvexInternalShapeData m_convexInternalShapeData
char m_angularEnableSpring[4]
btVector3DoubleData m_linearUpperLimit
btVector3DoubleData m_linearStopERP
btVector3FloatData m_linearMotorERP
btTransformFloatData m_rbAFrame
float m_pointCacheContactMotion2[4]
float m_breakingImpulseThreshold
char m_angularEnableMotor[4]
btMatrix3x3FloatData m_c0
int m_pointCachePartId1[4]
btTypedConstraintData m_typeConstraintData
btVector3DoubleData m_totalForce
float m_maxSelfCollisionImpulse
btVector3FloatData m_el[3]
float m_additionalDampingFactor
btVector3FloatData * m_framerefs
btTypedConstraintFloatData m_typeConstraintData
SoftBodyConfigData m_config
btVector3DoubleData m_angularBounce
SoftRigidAnchorData * m_anchors
btTriangleInfoMapData * m_triangleInfoMap
btVector3DoubleData m_angularEquilibriumPoint
btVector3FloatData m_totalForce
int m_disableCollisionsBetweenLinkedBodies
double m_springDamping[6]
btMatrix3x3DoubleData m_invInertiaTensorWorld
btVector3FloatData m_localScaling
btRigidBodyDoubleData * m_rbA
double m_additionalDampingFactor
SoftBodyMaterialData * m_material
btVector3DoubleData m_angularLowerLimit
btVector3DoubleData m_absFrameTotVelocityBottom
int m_useOffsetForConstraintFrame
btVector3DoubleData m_totalTorque
btCollisionShapeData m_collisionShapeData
double m_additionalLinearDampingThresholdSqr
double m_pointCacheCombinedRestitution[4]
btVector3FloatData m_pointCacheLateralFrictionDir1[4]
float m_pointCacheCombinedContactStiffness1[4]
int m_pointCacheIndex0[4]
btTransformFloatData m_rbAFrame
btTransformFloatData m_rbBFrame
int m_pointCachePartId1[4]
int m_useLinearReferenceFrameA
btVector3DoubleData m_pivotInB
btVector3DoubleData m_linearFactor
char m_angularSpringDampingLimited[4]
btTransformFloatData m_interpolationWorldTransform
int m_useLinearReferenceFrameA
btVector3FloatData m_implicitShapeDimensions
btVector3DoubleData m_angularMotorERP
btVector3DoubleData m_pointCacheNormalWorldOnB[4]
float m_linearSleepingThreshold
btVector3FloatData m_axisInA
btVector3FloatData m_parentComToThisPivotOffset
btVector3DoubleData m_absFrameLocVelocityTop
float m_edgeDistanceThreshold
int m_escapeIndexOrTriangleIndex
btTypedConstraintDoubleData m_typeConstraintData
btTransformDoubleData m_rbAFrame
btQuantizedBvhNodeData * m_quantizedContiguousNodesPtr
btVector3FloatData m_angularLowerLimit
btCollisionObjectDoubleData m_colObjData
btVector3FloatData m_pointCachePositionWorldOnB[4]
btGeneric6DofConstraintData m_6dofData
float m_pointCacheCombinedFriction[4]
PointerArray m_collisionShapes
btVector3FloatData m_angularMaxMotorForce
float m_additionalAngularDampingThresholdSqr
double m_breakingImpulseThreshold
btTypedConstraintData m_typeConstraintData
btVector3FloatData m_localScaling
btCollisionShapeData m_collisionShapeData
float m_softRigidClusterHardness
btQuantizedBvhNodeData * m_quantizedContiguousNodesPtr
btVector3FloatData m_angularStopCFM
btVector3DoubleData m_bvhAabbMax
btVector3FloatData * m_vertices3f
btBvhSubtreeInfoData * m_subTreeInfoPtr
btVector3FloatData m_invInertiaLocal
btCollisionObjectDoubleData m_collisionObjectData
btVector3DoubleData m_invInertiaLocal
btVector3DoubleData m_aabbMaxOrg
int m_hasAnisotropicFriction
char m_angularServoMotor[4]
btVector3FloatData m_vimpulses[2]
btIntIndexData * m_indices32
char m_angularEnableMotor[4]
btVector3DoubleData * m_unscaledPointsDoublePtr
btMultiBodyLinkFloatData * m_links
char m_angularSpringDampingLimited[4]
btVector3DoubleData m_linearMotorCFM
btSoftBodyJointData * m_joints
btVector3DoubleData m_baseLinearVelocity
int m_pointCacheLifeTime[4]
int m_pointCacheContactPointFlags[4]
btVector3DoubleData m_axisInA
btVector3FloatData m_aabbMinOrg
btTypedConstraintDoubleData m_typeConstraintData
btTypedConstraintDoubleData m_typeConstraintData
double m_pointCacheDistance[4]
btVector3DoubleData m_linearMaxMotorForce
double m_pointCacheAppliedImpulseLateral2[4]
btVector3DoubleData m_angularUpperLimit
btVector3FloatData m_linearStopERP
btVector3FloatData m_linearLowerLimit
char m_linearSpringDampingLimited[4]
btVector3FloatData m_pivotInB
btVector3DoubleData m_interpolationAngularVelocity
double m_deactivationTime
btTransformDoubleData m_rbBFrame
float m_additionalLinearDampingThresholdSqr
btVector3FloatData m_linearUpperLimit
int m_pointCacheIndex1[4]
int m_numQuantizedContiguousNodes
btTransformDoubleData m_rbBFrame
char m_linearSpringDampingLimited[4]
btTransformDoubleData m_rbAFrame
btVector3FloatData m_linearVelocity
btTransformFloatData m_rbBFrame
void * m_broadphaseHandle
btVector3FloatData m_bvhQuantization
btVector3DoubleData m_linearBounce
btVector3FloatData m_baseInertia
double m_contactProcessingThreshold
double m_ccdSweptSphereRadius
btVector3FloatData m_angularUpperLimit
void * m_broadphaseHandle
btCollisionShapeData m_collisionShapeData
btVector3FloatData m_normal
float m_kineticContactHardness
float m_springStiffness[6]
btVector3FloatData m_dimpulses[2]
btCollisionShapeData * m_childShape
float m_softSoftClusterImpulseSplit
btVector3FloatData m_pointCachePositionWorldOnA[4]
int m_collisionFilterGroup
btVector3FloatData m_interpolationAngularVelocity
char m_linearEnableMotor[4]
btVector3DoubleData m_pivotInB
btVector3FloatData m_refs[2]
btMatrix3x3FloatData m_locii
btCharIndexTripletData * m_3indices8
btQuaternionDoubleData m_zeroRotParentToThis
char m_linearEnableSpring[4]
int m_disableCollisionsBetweenLinkedBodies
btCollisionShapeData * m_rootCollisionShape
btVector3FloatData m_angularSpringDamping
char m_linearSpringStiffnessLimited[4]
btVector3FloatData m_jointAxisTop[6]
btBvhSubtreeInfoData * m_subTreeInfoPtr
float m_pointCacheCombinedRollingFriction[4]
btMultiBodyLinkDoubleData * m_links
double m_pointCacheCombinedFriction[4]
double m_angularUpperLimit
int m_useOffsetForConstraintFrame
double m_linearLowerLimit
btTransformFloatData m_worldTransform
btVector3FloatData m_angularEquilibriumPoint
PointerArray m_constraints
btVector3DoubleData m_baseWorldPosition
btVector3DoubleData m_pointCacheLocalPointA[4]
btVector3DoubleData m_gravity_acceleration
btVector3DoubleData m_pointCacheLateralFrictionDir1[4]
float m_softKineticClusterImpulseSplit
btTransformDoubleData m_rbAFrame
btVector3DoubleData m_linearEquilibriumPoint
btTriangleMeshShapeData m_trimeshShapeData
short m_quantizedAabbMax[3]
float m_ccdMotionThreshold
double m_pointCacheCombinedContactDamping1[4]
btVector3FloatData m_gravity
btTransformFloatData m_framexform
btMatrix3x3FloatData m_scale
char m_linearServoMotor[4]
btVector3FloatData m_linearFactor
float m_softKineticClusterHardness
btVector3DoubleData m_pointCacheLocalPointB[4]
int m_collisionFilterMask
btVector3DoubleData m_gravity
btTransformDoubleData m_rbAFrame
btTransformDoubleData m_rbBFrame
btVector3FloatData m_localScaling
SoftBodyClusterData * m_clusters
char m_angularEnableSpring[4]
btVector3DoubleData m_linearMotorERP
btCollisionShapeData m_collisionShapeData
btCollisionObjectDoubleData * m_linkCollider
char m_angularServoMotor[4]
btVector3DoubleData m_baseInertia
btTypedConstraintDoubleData m_typeConstraintData
btVector3FloatData m_linearServoTarget
int m_collisionFilterGroup
btVector3FloatData m_angularStopERP
double m_pointCacheContactMotion2[4]
SoftBodyPoseData * m_pose