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OGRE
1.12.3
Object-Oriented Graphics Rendering Engine
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#include "OgreRoot.h"#include "OgrePixelCountLodStrategy.h"#include "OgreHardwareBufferManager.h"#include "OgreHardwareIndexBuffer.h"#include "OgreMeshManager.h"#include "OgreMesh.h"#include "OgreSubMesh.h"#include "OgreLogManager.h"#include "OgreMeshLodGenerator.h"#include "OgreLodWorkQueueWorker.h"#include "OgreLodWorkQueueRequest.h"#include "OgreLodWorkQueueInjector.h"#include "OgreLodWorkQueueInjectorListener.h"#include "OgreLodInputProvider.h"#include "OgreLodInputProviderMesh.h"#include "OgreLodInputProviderBuffer.h"#include "OgreLodOutputProvider.h"#include "OgreLodOutputProviderMesh.h"#include "OgreLodOutputProviderCompressedMesh.h"#include "OgreLodOutputProviderBuffer.h"#include "OgreLodOutputProviderCompressedBuffer.h"#include "OgreLodOutsideMarker.h"#include "OgreLodCollapseCost.h"#include "OgreLodCollapseCostCurvature.h"#include "OgreLodCollapseCostProfiler.h"#include "OgreLodCollapseCostOutside.h"#include "OgreLodConfig.h"#include "OgreLodConfigSerializer.h"#include "OgreLodData.h"#include "OgreLodCollapser.h"#include "OgreLodStrategyManager.h"