Bullet Collision Detection & Physics Library
btCollisionObjectWrapper.h
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1 #ifndef BT_COLLISION_OBJECT_WRAPPER_H
2 #define BT_COLLISION_OBJECT_WRAPPER_H
3 
6 class btCollisionShape;
8 class btTransform;
9 #include "LinearMath/btScalar.h" // for SIMD_FORCE_INLINE definition
10 
11 #define BT_DECLARE_STACK_ONLY_OBJECT \
12 private: \
13  void* operator new(size_t size); \
14  void operator delete(void*);
15 
18 {
20 
21 private:
22  btCollisionObjectWrapper(const btCollisionObjectWrapper&); // not implemented. Not allowed.
24 
25 public:
30  int m_partId;
31  int m_index;
32 
33  btCollisionObjectWrapper(const btCollisionObjectWrapper* parent, const btCollisionShape* shape, const btCollisionObject* collisionObject, const btTransform& worldTransform, int partId, int index)
34  : m_parent(parent), m_shape(shape), m_collisionObject(collisionObject), m_worldTransform(worldTransform), m_partId(partId), m_index(index)
35  {
36  }
37 
41 };
42 
43 #endif //BT_COLLISION_OBJECT_WRAPPER_H
btCollisionObject
btCollisionObject can be used to manage collision detection objects.
Definition: btCollisionObject.h:48
btCollisionObjectWrapper
Definition: btCollisionObjectWrapper.h:17
btCollisionObjectWrapper::btCollisionObjectWrapper
btCollisionObjectWrapper(const btCollisionObjectWrapper *parent, const btCollisionShape *shape, const btCollisionObject *collisionObject, const btTransform &worldTransform, int partId, int index)
Definition: btCollisionObjectWrapper.h:33
btCollisionObjectWrapper::m_collisionObject
const btCollisionObject * m_collisionObject
Definition: btCollisionObjectWrapper.h:28
btCollisionObjectWrapper::getWorldTransform
const btTransform & getWorldTransform() const
Definition: btCollisionObjectWrapper.h:38
btScalar.h
btCollisionShape
The btCollisionShape class provides an interface for collision shapes that can be shared among btColl...
Definition: btCollisionShape.h:26
BT_DECLARE_STACK_ONLY_OBJECT
#define BT_DECLARE_STACK_ONLY_OBJECT
Definition: btCollisionObjectWrapper.h:11
btCollisionObjectWrapper::getCollisionShape
const btCollisionShape * getCollisionShape() const
Definition: btCollisionObjectWrapper.h:40
btTransform
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:28
btCollisionObjectWrapper::getCollisionObject
const btCollisionObject * getCollisionObject() const
Definition: btCollisionObjectWrapper.h:39
btCollisionObjectWrapper::m_shape
const btCollisionShape * m_shape
Definition: btCollisionObjectWrapper.h:27
SIMD_FORCE_INLINE
#define SIMD_FORCE_INLINE
Definition: btScalar.h:83
btCollisionObjectWrapper::m_parent
const btCollisionObjectWrapper * m_parent
Definition: btCollisionObjectWrapper.h:26
btCollisionObjectWrapper::m_index
int m_index
Definition: btCollisionObjectWrapper.h:31
btCollisionObjectWrapper::m_partId
int m_partId
Definition: btCollisionObjectWrapper.h:30
btCollisionObjectWrapper::operator=
btCollisionObjectWrapper * operator=(const btCollisionObjectWrapper &)
btCollisionObjectWrapper::btCollisionObjectWrapper
btCollisionObjectWrapper(const btCollisionObjectWrapper &)
btCollisionObjectWrapper::m_worldTransform
const btTransform & m_worldTransform
Definition: btCollisionObjectWrapper.h:29