Bullet Collision Detection & Physics Library
Public Attributes | List of all members
Bullet::btCollisionObjectFloatData Class Reference

#include <bullet.h>

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Public Attributes

void * m_broadphaseHandle
 
void * m_collisionShape
 
btCollisionShapeDatam_rootCollisionShape
 
char * m_name
 
btTransformFloatData m_worldTransform
 
btTransformFloatData m_interpolationWorldTransform
 
btVector3FloatData m_interpolationLinearVelocity
 
btVector3FloatData m_interpolationAngularVelocity
 
btVector3FloatData m_anisotropicFriction
 
float m_contactProcessingThreshold
 
float m_deactivationTime
 
float m_friction
 
float m_rollingFriction
 
float m_contactDamping
 
float m_contactStiffness
 
float m_restitution
 
float m_hitFraction
 
float m_ccdSweptSphereRadius
 
float m_ccdMotionThreshold
 
int m_hasAnisotropicFriction
 
int m_collisionFlags
 
int m_islandTag1
 
int m_companionId
 
int m_activationState1
 
int m_internalType
 
int m_checkCollideWith
 
int m_collisionFilterGroup
 
int m_collisionFilterMask
 
int m_uniqueId
 

Detailed Description

Definition at line 629 of file bullet.h.

Member Data Documentation

◆ m_activationState1

int Bullet::btCollisionObjectFloatData::m_activationState1

Definition at line 655 of file bullet.h.

◆ m_anisotropicFriction

btVector3FloatData Bullet::btCollisionObjectFloatData::m_anisotropicFriction

Definition at line 640 of file bullet.h.

◆ m_broadphaseHandle

void* Bullet::btCollisionObjectFloatData::m_broadphaseHandle

Definition at line 632 of file bullet.h.

◆ m_ccdMotionThreshold

float Bullet::btCollisionObjectFloatData::m_ccdMotionThreshold

Definition at line 650 of file bullet.h.

◆ m_ccdSweptSphereRadius

float Bullet::btCollisionObjectFloatData::m_ccdSweptSphereRadius

Definition at line 649 of file bullet.h.

◆ m_checkCollideWith

int Bullet::btCollisionObjectFloatData::m_checkCollideWith

Definition at line 657 of file bullet.h.

◆ m_collisionFilterGroup

int Bullet::btCollisionObjectFloatData::m_collisionFilterGroup

Definition at line 658 of file bullet.h.

◆ m_collisionFilterMask

int Bullet::btCollisionObjectFloatData::m_collisionFilterMask

Definition at line 659 of file bullet.h.

◆ m_collisionFlags

int Bullet::btCollisionObjectFloatData::m_collisionFlags

Definition at line 652 of file bullet.h.

◆ m_collisionShape

void* Bullet::btCollisionObjectFloatData::m_collisionShape

Definition at line 633 of file bullet.h.

◆ m_companionId

int Bullet::btCollisionObjectFloatData::m_companionId

Definition at line 654 of file bullet.h.

◆ m_contactDamping

float Bullet::btCollisionObjectFloatData::m_contactDamping

Definition at line 645 of file bullet.h.

◆ m_contactProcessingThreshold

float Bullet::btCollisionObjectFloatData::m_contactProcessingThreshold

Definition at line 641 of file bullet.h.

◆ m_contactStiffness

float Bullet::btCollisionObjectFloatData::m_contactStiffness

Definition at line 646 of file bullet.h.

◆ m_deactivationTime

float Bullet::btCollisionObjectFloatData::m_deactivationTime

Definition at line 642 of file bullet.h.

◆ m_friction

float Bullet::btCollisionObjectFloatData::m_friction

Definition at line 643 of file bullet.h.

◆ m_hasAnisotropicFriction

int Bullet::btCollisionObjectFloatData::m_hasAnisotropicFriction

Definition at line 651 of file bullet.h.

◆ m_hitFraction

float Bullet::btCollisionObjectFloatData::m_hitFraction

Definition at line 648 of file bullet.h.

◆ m_internalType

int Bullet::btCollisionObjectFloatData::m_internalType

Definition at line 656 of file bullet.h.

◆ m_interpolationAngularVelocity

btVector3FloatData Bullet::btCollisionObjectFloatData::m_interpolationAngularVelocity

Definition at line 639 of file bullet.h.

◆ m_interpolationLinearVelocity

btVector3FloatData Bullet::btCollisionObjectFloatData::m_interpolationLinearVelocity

Definition at line 638 of file bullet.h.

◆ m_interpolationWorldTransform

btTransformFloatData Bullet::btCollisionObjectFloatData::m_interpolationWorldTransform

Definition at line 637 of file bullet.h.

◆ m_islandTag1

int Bullet::btCollisionObjectFloatData::m_islandTag1

Definition at line 653 of file bullet.h.

◆ m_name

char* Bullet::btCollisionObjectFloatData::m_name

Definition at line 635 of file bullet.h.

◆ m_restitution

float Bullet::btCollisionObjectFloatData::m_restitution

Definition at line 647 of file bullet.h.

◆ m_rollingFriction

float Bullet::btCollisionObjectFloatData::m_rollingFriction

Definition at line 644 of file bullet.h.

◆ m_rootCollisionShape

btCollisionShapeData* Bullet::btCollisionObjectFloatData::m_rootCollisionShape

Definition at line 634 of file bullet.h.

◆ m_uniqueId

int Bullet::btCollisionObjectFloatData::m_uniqueId

Definition at line 660 of file bullet.h.

◆ m_worldTransform

btTransformFloatData Bullet::btCollisionObjectFloatData::m_worldTransform

Definition at line 636 of file bullet.h.


The documentation for this class was generated from the following file: