Bullet Collision Detection & Physics Library
btConcaveShape.h
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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 #ifndef BT_CONCAVE_SHAPE_H
17 #define BT_CONCAVE_SHAPE_H
18 
19 #include "btCollisionShape.h"
21 #include "btTriangleCallback.h"
22 
25 typedef enum PHY_ScalarType
26 {
34 
39 {
40 protected:
42 
43 public:
45 
47 
48  virtual ~btConcaveShape();
49 
50  virtual void processAllTriangles(btTriangleCallback * callback, const btVector3& aabbMin, const btVector3& aabbMax) const = 0;
51 
52  virtual btScalar getMargin() const
53  {
54  return m_collisionMargin;
55  }
56  virtual void setMargin(btScalar collisionMargin)
57  {
58  m_collisionMargin = collisionMargin;
59  }
60 };
61 
62 #endif //BT_CONCAVE_SHAPE_H
PHY_FIXEDPOINT88
Definition: btConcaveShape.h:31
btCollisionShape.h
btConcaveShape::m_collisionMargin
btScalar m_collisionMargin
Definition: btConcaveShape.h:41
btScalar
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:294
btConcaveShape
The btConcaveShape class provides an interface for non-moving (static) concave shapes.
Definition: btConcaveShape.h:37
PHY_FLOAT
Definition: btConcaveShape.h:27
btCollisionShape
The btCollisionShape class provides an interface for collision shapes that can be shared among btColl...
Definition: btCollisionShape.h:26
btConcaveShape::setMargin
virtual void setMargin(btScalar collisionMargin)
Definition: btConcaveShape.h:56
PHY_DOUBLE
Definition: btConcaveShape.h:28
PHY_ScalarType
PHY_ScalarType
PHY_ScalarType enumerates possible scalar types.
Definition: btConcaveShape.h:25
btTriangleCallback
The btTriangleCallback provides a callback for each overlapping triangle when calling processAllTrian...
Definition: btTriangleCallback.h:23
BT_DECLARE_ALIGNED_ALLOCATOR
#define BT_DECLARE_ALIGNED_ALLOCATOR()
Definition: btScalar.h:405
btVector3
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:80
ATTRIBUTE_ALIGNED16
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:84
btBroadphaseProxy.h
PHY_INTEGER
Definition: btConcaveShape.h:29
btConcaveShape::getMargin
virtual btScalar getMargin() const
Definition: btConcaveShape.h:52
PHY_UCHAR
Definition: btConcaveShape.h:32
btTriangleCallback.h
PHY_SHORT
Definition: btConcaveShape.h:30