![]() |
OGRE
1.12.2
Object-Oriented Graphics Rendering Engine
|
This is the complete list of members for Ogre::GLSLProgramCommon, including all inherited members.
| activate(void)=0 | Ogre::GLSLProgramCommon | pure virtual |
| extractLayoutQualifiers(void) | Ogre::GLSLProgramCommon | |
| getFixedAttributeIndex(VertexElementSemantic semantic, uint index) | Ogre::GLSLProgramCommon | static |
| getGLProgramHandle(void) const | Ogre::GLSLProgramCommon | inline |
| GLSLProgramCommon(GLSLShaderCommon *vertexShader) | Ogre::GLSLProgramCommon | |
| isSkeletalAnimationIncluded(void) const | Ogre::GLSLProgramCommon | inline |
| isUsingShader(GLSLShaderCommon *shader) const =0 | Ogre::GLSLProgramCommon | pure virtual |
| setSkeletalAnimationIncluded(bool included) | Ogre::GLSLProgramCommon | inline |
| updateUniformBlocks() | Ogre::GLSLProgramCommon | |
| updateUniforms(GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType)=0 | Ogre::GLSLProgramCommon | pure virtual |
| useTightAttributeLayout() | Ogre::GLSLProgramCommon | static |
| ~GLSLProgramCommon() | Ogre::GLSLProgramCommon | inlinevirtual |