List of All Members for Camera
This is the complete list of members for Camera, including inherited members.
- clipFar : real
- clipNear : real
- customProjection : float
- enableFrustumCulling : bool
- fieldOfView : real
- frustumBottom : float
- frustumLeft : float
- frustumRight : float
- frustumTop : float
- isFieldOfViewHorizontal : bool
- projectionMode : enumeration
- vector3d mapFromViewport(viewportPos)
- vector3d mapToViewport(scenePos)
The following members are inherited from Node.
- boneId : int
- forward : vector3d
- globalTransform : matrix4x4
- opacity : float
- orientation : enumeration
- pivot : vector3d
- position : vector3d
- right : vector3d
- rotation : vector3d
- rotationOrder : enumeration
- scale : vector3d
- scenePosition : vector3d
- sceneRotation : vector3d
- sceneScale : vector3d
- up : vector3d
- visible : bool
- x : float
- y : float
- z : float