Bullet Collision Detection & Physics Library
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The btSoftBody is an class to simulate cloth and volumetric soft bodies. More...
#include <btSoftBody.h>
Classes | |
struct | AJoint |
struct | Anchor |
struct | Body |
struct | CJoint |
struct | Cluster |
struct | Config |
struct | eAeroModel |
eAeroModel More... | |
struct | eFeature |
eFeature More... | |
struct | Element |
struct | ePSolver |
ePSolver : positions solvers More... | |
struct | eSolverPresets |
eSolverPresets More... | |
struct | eVSolver |
eVSolver : velocities solvers More... | |
struct | Face |
struct | fCollision |
fCollision More... | |
struct | Feature |
struct | fMaterial |
fMaterial More... | |
struct | ImplicitFn |
struct | Impulse |
struct | Joint |
struct | Link |
struct | LJoint |
struct | Material |
struct | Node |
struct | Note |
struct | Pose |
struct | RayFromToCaster |
RayFromToCaster takes a ray from, ray to (instead of direction!) More... | |
struct | RContact |
struct | SContact |
struct | sCti |
struct | sMedium |
struct | SolverState |
struct | sRayCast |
struct | Tetra |
Public Member Functions | |
btSoftBody (btSoftBodyWorldInfo *worldInfo, int node_count, const btVector3 *x, const btScalar *m) | |
btSoftBody implementation by Nathanael Presson More... | |
btSoftBody (btSoftBodyWorldInfo *worldInfo) | |
void | initDefaults () |
virtual | ~btSoftBody () |
btSoftBodyWorldInfo * | getWorldInfo () |
virtual void | setCollisionShape (btCollisionShape *collisionShape) |
bool | checkLink (int node0, int node1) const |
bool | checkLink (const Node *node0, const Node *node1) const |
bool | checkFace (int node0, int node1, int node2) const |
Material * | appendMaterial () |
void | appendNote (const char *text, const btVector3 &o, const btVector4 &c=btVector4(1, 0, 0, 0), Node *n0=0, Node *n1=0, Node *n2=0, Node *n3=0) |
void | appendNote (const char *text, const btVector3 &o, Node *feature) |
void | appendNote (const char *text, const btVector3 &o, Link *feature) |
void | appendNote (const char *text, const btVector3 &o, Face *feature) |
void | appendNode (const btVector3 &x, btScalar m) |
void | appendLink (int model=-1, Material *mat=0) |
void | appendLink (int node0, int node1, Material *mat=0, bool bcheckexist=false) |
void | appendLink (Node *node0, Node *node1, Material *mat=0, bool bcheckexist=false) |
void | appendFace (int model=-1, Material *mat=0) |
void | appendFace (int node0, int node1, int node2, Material *mat=0) |
void | appendTetra (int model, Material *mat) |
void | appendTetra (int node0, int node1, int node2, int node3, Material *mat=0) |
void | appendAnchor (int node, btRigidBody *body, bool disableCollisionBetweenLinkedBodies=false, btScalar influence=1) |
void | appendAnchor (int node, btRigidBody *body, const btVector3 &localPivot, bool disableCollisionBetweenLinkedBodies=false, btScalar influence=1) |
void | appendLinearJoint (const LJoint::Specs &specs, Cluster *body0, Body body1) |
void | appendLinearJoint (const LJoint::Specs &specs, Body body=Body()) |
void | appendLinearJoint (const LJoint::Specs &specs, btSoftBody *body) |
void | appendAngularJoint (const AJoint::Specs &specs, Cluster *body0, Body body1) |
void | appendAngularJoint (const AJoint::Specs &specs, Body body=Body()) |
void | appendAngularJoint (const AJoint::Specs &specs, btSoftBody *body) |
void | addForce (const btVector3 &force) |
void | addForce (const btVector3 &force, int node) |
void | addAeroForceToNode (const btVector3 &windVelocity, int nodeIndex) |
void | addAeroForceToFace (const btVector3 &windVelocity, int faceIndex) |
void | addVelocity (const btVector3 &velocity) |
void | setVelocity (const btVector3 &velocity) |
void | addVelocity (const btVector3 &velocity, int node) |
void | setMass (int node, btScalar mass) |
btScalar | getMass (int node) const |
btScalar | getTotalMass () const |
void | setTotalMass (btScalar mass, bool fromfaces=false) |
void | setTotalDensity (btScalar density) |
void | setVolumeMass (btScalar mass) |
void | setVolumeDensity (btScalar density) |
void | transform (const btTransform &trs) |
void | translate (const btVector3 &trs) |
void | rotate (const btQuaternion &rot) |
void | scale (const btVector3 &scl) |
btScalar | getRestLengthScale () |
void | setRestLengthScale (btScalar restLength) |
void | setPose (bool bvolume, bool bframe) |
void | resetLinkRestLengths () |
btScalar | getVolume () const |
int | clusterCount () const |
btVector3 | clusterCom (int cluster) const |
int | generateBendingConstraints (int distance, Material *mat=0) |
void | randomizeConstraints () |
void | releaseCluster (int index) |
void | releaseClusters () |
int | generateClusters (int k, int maxiterations=8192) |
generateClusters with k=0 will create a convex cluster for each tetrahedron or triangle otherwise an approximation will be used (better performance) More... | |
void | refine (ImplicitFn *ifn, btScalar accurary, bool cut) |
bool | cutLink (int node0, int node1, btScalar position) |
bool | cutLink (const Node *node0, const Node *node1, btScalar position) |
bool | rayTest (const btVector3 &rayFrom, const btVector3 &rayTo, sRayCast &results) |
Ray casting using rayFrom and rayTo in worldspace, (not direction!) More... | |
void | setSolver (eSolverPresets::_ preset) |
void | predictMotion (btScalar dt) |
void | solveConstraints () |
void | staticSolve (int iterations) |
void | integrateMotion () |
void | defaultCollisionHandler (const btCollisionObjectWrapper *pcoWrap) |
void | defaultCollisionHandler (btSoftBody *psb) |
void | setWindVelocity (const btVector3 &velocity) |
Set a wind velocity for interaction with the air. More... | |
const btVector3 & | getWindVelocity () |
Return the wind velocity for interaction with the air. More... | |
void | setSoftBodySolver (btSoftBodySolver *softBodySolver) |
btSoftBodySolver * | getSoftBodySolver () |
btSoftBodySolver * | getSoftBodySolver () const |
virtual void | getAabb (btVector3 &aabbMin, btVector3 &aabbMax) const |
void | pointersToIndices () |
void | indicesToPointers (const int *map=0) |
int | rayTest (const btVector3 &rayFrom, const btVector3 &rayTo, btScalar &mint, eFeature::_ &feature, int &index, bool bcountonly) const |
void | initializeFaceTree () |
btVector3 | evaluateCom () const |
bool | checkContact (const btCollisionObjectWrapper *colObjWrap, const btVector3 &x, btScalar margin, btSoftBody::sCti &cti) const |
void | updateNormals () |
void | updateBounds () |
void | updatePose () |
void | updateConstants () |
void | updateLinkConstants () |
void | updateArea (bool averageArea=true) |
void | initializeClusters () |
void | updateClusters () |
void | cleanupClusters () |
void | prepareClusters (int iterations) |
void | solveClusters (btScalar sor) |
void | applyClusters (bool drift) |
void | dampClusters () |
void | applyForces () |
virtual int | calculateSerializeBufferSize () const |
virtual const char * | serialize (void *dataBuffer, class btSerializer *serializer) const |
fills the dataBuffer and returns the struct name (and 0 on failure) More... | |
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BT_DECLARE_ALIGNED_ALLOCATOR () | |
bool | mergesSimulationIslands () const |
const btVector3 & | getAnisotropicFriction () const |
void | setAnisotropicFriction (const btVector3 &anisotropicFriction, int frictionMode=CF_ANISOTROPIC_FRICTION) |
bool | hasAnisotropicFriction (int frictionMode=CF_ANISOTROPIC_FRICTION) const |
void | setContactProcessingThreshold (btScalar contactProcessingThreshold) |
the constraint solver can discard solving contacts, if the distance is above this threshold. More... | |
btScalar | getContactProcessingThreshold () const |
bool | isStaticObject () const |
bool | isKinematicObject () const |
bool | isStaticOrKinematicObject () const |
bool | hasContactResponse () const |
btCollisionObject () | |
virtual | ~btCollisionObject () |
const btCollisionShape * | getCollisionShape () const |
btCollisionShape * | getCollisionShape () |
void | setIgnoreCollisionCheck (const btCollisionObject *co, bool ignoreCollisionCheck) |
virtual bool | checkCollideWithOverride (const btCollisionObject *co) const |
void * | internalGetExtensionPointer () const |
Avoid using this internal API call, the extension pointer is used by some Bullet extensions. More... | |
void | internalSetExtensionPointer (void *pointer) |
Avoid using this internal API call, the extension pointer is used by some Bullet extensions If you need to store your own user pointer, use 'setUserPointer/getUserPointer' instead. More... | |
int | getActivationState () const |
void | setActivationState (int newState) const |
void | setDeactivationTime (btScalar time) |
btScalar | getDeactivationTime () const |
void | forceActivationState (int newState) const |
void | activate (bool forceActivation=false) const |
bool | isActive () const |
void | setRestitution (btScalar rest) |
btScalar | getRestitution () const |
void | setFriction (btScalar frict) |
btScalar | getFriction () const |
void | setRollingFriction (btScalar frict) |
btScalar | getRollingFriction () const |
void | setSpinningFriction (btScalar frict) |
btScalar | getSpinningFriction () const |
void | setContactStiffnessAndDamping (btScalar stiffness, btScalar damping) |
btScalar | getContactStiffness () const |
btScalar | getContactDamping () const |
int | getInternalType () const |
reserved for Bullet internal usage More... | |
btTransform & | getWorldTransform () |
const btTransform & | getWorldTransform () const |
void | setWorldTransform (const btTransform &worldTrans) |
btBroadphaseProxy * | getBroadphaseHandle () |
const btBroadphaseProxy * | getBroadphaseHandle () const |
void | setBroadphaseHandle (btBroadphaseProxy *handle) |
const btTransform & | getInterpolationWorldTransform () const |
btTransform & | getInterpolationWorldTransform () |
void | setInterpolationWorldTransform (const btTransform &trans) |
void | setInterpolationLinearVelocity (const btVector3 &linvel) |
void | setInterpolationAngularVelocity (const btVector3 &angvel) |
const btVector3 & | getInterpolationLinearVelocity () const |
const btVector3 & | getInterpolationAngularVelocity () const |
int | getIslandTag () const |
void | setIslandTag (int tag) |
int | getCompanionId () const |
void | setCompanionId (int id) |
int | getWorldArrayIndex () const |
void | setWorldArrayIndex (int ix) |
btScalar | getHitFraction () const |
void | setHitFraction (btScalar hitFraction) |
int | getCollisionFlags () const |
void | setCollisionFlags (int flags) |
btScalar | getCcdSweptSphereRadius () const |
Swept sphere radius (0.0 by default), see btConvexConvexAlgorithm:: More... | |
void | setCcdSweptSphereRadius (btScalar radius) |
Swept sphere radius (0.0 by default), see btConvexConvexAlgorithm:: More... | |
btScalar | getCcdMotionThreshold () const |
btScalar | getCcdSquareMotionThreshold () const |
void | setCcdMotionThreshold (btScalar ccdMotionThreshold) |
Don't do continuous collision detection if the motion (in one step) is less then m_ccdMotionThreshold. More... | |
void * | getUserPointer () const |
users can point to their objects, userPointer is not used by Bullet More... | |
int | getUserIndex () const |
int | getUserIndex2 () const |
void | setUserPointer (void *userPointer) |
users can point to their objects, userPointer is not used by Bullet More... | |
void | setUserIndex (int index) |
users can point to their objects, userPointer is not used by Bullet More... | |
void | setUserIndex2 (int index) |
int | getUpdateRevisionInternal () const |
void | setCustomDebugColor (const btVector3 &colorRGB) |
void | removeCustomDebugColor () |
bool | getCustomDebugColor (btVector3 &colorRGB) const |
bool | checkCollideWith (const btCollisionObject *co) const |
virtual void | serializeSingleObject (class btSerializer *serializer) const |
Static Public Member Functions | |
static btVector3 | clusterCom (const Cluster *cluster) |
static btVector3 | clusterVelocity (const Cluster *cluster, const btVector3 &rpos) |
static void | clusterVImpulse (Cluster *cluster, const btVector3 &rpos, const btVector3 &impulse) |
static void | clusterDImpulse (Cluster *cluster, const btVector3 &rpos, const btVector3 &impulse) |
static void | clusterImpulse (Cluster *cluster, const btVector3 &rpos, const Impulse &impulse) |
static void | clusterVAImpulse (Cluster *cluster, const btVector3 &impulse) |
static void | clusterDAImpulse (Cluster *cluster, const btVector3 &impulse) |
static void | clusterAImpulse (Cluster *cluster, const Impulse &impulse) |
static void | clusterDCImpulse (Cluster *cluster, const btVector3 &impulse) |
static void | solveCommonConstraints (btSoftBody **bodies, int count, int iterations) |
static void | solveClusters (const btAlignedObjectArray< btSoftBody *> &bodies) |
static const btSoftBody * | upcast (const btCollisionObject *colObj) |
static btSoftBody * | upcast (btCollisionObject *colObj) |
static void | PSolve_Anchors (btSoftBody *psb, btScalar kst, btScalar ti) |
static void | PSolve_RContacts (btSoftBody *psb, btScalar kst, btScalar ti) |
static void | PSolve_SContacts (btSoftBody *psb, btScalar, btScalar ti) |
static void | PSolve_Links (btSoftBody *psb, btScalar kst, btScalar ti) |
static void | VSolve_Links (btSoftBody *psb, btScalar kst) |
static psolver_t | getSolver (ePSolver::_ solver) |
static vsolver_t | getSolver (eVSolver::_ solver) |
Additional Inherited Members | |
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btTransform | m_worldTransform |
btTransform | m_interpolationWorldTransform |
m_interpolationWorldTransform is used for CCD and interpolation it can be either previous or future (predicted) transform More... | |
btVector3 | m_interpolationLinearVelocity |
btVector3 | m_interpolationAngularVelocity |
btVector3 | m_anisotropicFriction |
int | m_hasAnisotropicFriction |
btScalar | m_contactProcessingThreshold |
btBroadphaseProxy * | m_broadphaseHandle |
btCollisionShape * | m_collisionShape |
void * | m_extensionPointer |
m_extensionPointer is used by some internal low-level Bullet extensions. More... | |
btCollisionShape * | m_rootCollisionShape |
m_rootCollisionShape is temporarily used to store the original collision shape The m_collisionShape might be temporarily replaced by a child collision shape during collision detection purposes If it is NULL, the m_collisionShape is not temporarily replaced. More... | |
int | m_collisionFlags |
int | m_islandTag1 |
int | m_companionId |
int | m_worldArrayIndex |
int | m_activationState1 |
btScalar | m_deactivationTime |
btScalar | m_friction |
btScalar | m_restitution |
btScalar | m_rollingFriction |
btScalar | m_spinningFriction |
btScalar | m_contactDamping |
btScalar | m_contactStiffness |
int | m_internalType |
m_internalType is reserved to distinguish Bullet's btCollisionObject, btRigidBody, btSoftBody, btGhostObject etc. More... | |
void * | m_userObjectPointer |
users can point to their objects, m_userPointer is not used by Bullet, see setUserPointer/getUserPointer More... | |
int | m_userIndex2 |
int | m_userIndex |
btScalar | m_hitFraction |
time of impact calculation More... | |
btScalar | m_ccdSweptSphereRadius |
Swept sphere radius (0.0 by default), see btConvexConvexAlgorithm:: More... | |
btScalar | m_ccdMotionThreshold |
Don't do continuous collision detection if the motion (in one step) is less then m_ccdMotionThreshold. More... | |
int | m_checkCollideWith |
If some object should have elaborate collision filtering by sub-classes. More... | |
btAlignedObjectArray< const btCollisionObject * > | m_objectsWithoutCollisionCheck |
int | m_updateRevision |
internal update revision number. It will be increased when the object changes. This allows some subsystems to perform lazy evaluation. More... | |
btVector3 | m_customDebugColorRGB |
The btSoftBody is an class to simulate cloth and volumetric soft bodies.
There is two-way interaction between btSoftBody and btRigidBody/btCollisionObject.
Definition at line 70 of file btSoftBody.h.
typedef void(* btSoftBody::psolver_t) (btSoftBody *, btScalar, btScalar) |
Definition at line 665 of file btSoftBody.h.
Definition at line 674 of file btSoftBody.h.
Definition at line 667 of file btSoftBody.h.
Definition at line 672 of file btSoftBody.h.
typedef btAlignedObjectArray<Joint*> btSoftBody::tJointArray |
Definition at line 678 of file btSoftBody.h.
Definition at line 670 of file btSoftBody.h.
Definition at line 671 of file btSoftBody.h.
Definition at line 677 of file btSoftBody.h.
Definition at line 669 of file btSoftBody.h.
Definition at line 668 of file btSoftBody.h.
Definition at line 148 of file btSoftBody.h.
Definition at line 675 of file btSoftBody.h.
Definition at line 209 of file btSoftBody.h.
Definition at line 676 of file btSoftBody.h.
Definition at line 679 of file btSoftBody.h.
Definition at line 673 of file btSoftBody.h.
Definition at line 210 of file btSoftBody.h.
Definition at line 147 of file btSoftBody.h.
typedef void(* btSoftBody::vsolver_t) (btSoftBody *, btScalar) |
Definition at line 666 of file btSoftBody.h.
btSoftBody::btSoftBody | ( | btSoftBodyWorldInfo * | worldInfo, |
int | node_count, | ||
const btVector3 * | x, | ||
const btScalar * | m | ||
) |
btSoftBody implementation by Nathanael Presson
Definition at line 25 of file btSoftBody.cpp.
btSoftBody::btSoftBody | ( | btSoftBodyWorldInfo * | worldInfo | ) |
Definition at line 55 of file btSoftBody.cpp.
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virtual |
Definition at line 116 of file btSoftBody.cpp.
void btSoftBody::addAeroForceToFace | ( | const btVector3 & | windVelocity, |
int | faceIndex | ||
) |
Definition at line 562 of file btSoftBody.cpp.
void btSoftBody::addAeroForceToNode | ( | const btVector3 & | windVelocity, |
int | nodeIndex | ||
) |
Definition at line 473 of file btSoftBody.cpp.
void btSoftBody::addForce | ( | const btVector3 & | force | ) |
Definition at line 458 of file btSoftBody.cpp.
void btSoftBody::addForce | ( | const btVector3 & | force, |
int | node | ||
) |
Definition at line 464 of file btSoftBody.cpp.
void btSoftBody::addVelocity | ( | const btVector3 & | velocity | ) |
Definition at line 658 of file btSoftBody.cpp.
void btSoftBody::addVelocity | ( | const btVector3 & | velocity, |
int | node | ||
) |
Definition at line 677 of file btSoftBody.cpp.
void btSoftBody::appendAnchor | ( | int | node, |
btRigidBody * | body, | ||
bool | disableCollisionBetweenLinkedBodies = false , |
||
btScalar | influence = 1 |
||
) |
Definition at line 378 of file btSoftBody.cpp.
void btSoftBody::appendAnchor | ( | int | node, |
btRigidBody * | body, | ||
const btVector3 & | localPivot, | ||
bool | disableCollisionBetweenLinkedBodies = false , |
||
btScalar | influence = 1 |
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) |
Definition at line 385 of file btSoftBody.cpp.
void btSoftBody::appendAngularJoint | ( | const AJoint::Specs & | specs, |
Cluster * | body0, | ||
Body | body1 | ||
) |
Definition at line 431 of file btSoftBody.cpp.
void btSoftBody::appendAngularJoint | ( | const AJoint::Specs & | specs, |
Body | body = Body() |
||
) |
Definition at line 446 of file btSoftBody.cpp.
void btSoftBody::appendAngularJoint | ( | const AJoint::Specs & | specs, |
btSoftBody * | body | ||
) |
Definition at line 452 of file btSoftBody.cpp.
void btSoftBody::appendFace | ( | int | model = -1 , |
Material * | mat = 0 |
||
) |
Definition at line 306 of file btSoftBody.cpp.
void btSoftBody::appendFace | ( | int | node0, |
int | node1, | ||
int | node2, | ||
Material * | mat = 0 |
||
) |
Definition at line 322 of file btSoftBody.cpp.
void btSoftBody::appendLinearJoint | ( | const LJoint::Specs & | specs, |
Cluster * | body0, | ||
Body | body1 | ||
) |
Definition at line 405 of file btSoftBody.cpp.
void btSoftBody::appendLinearJoint | ( | const LJoint::Specs & | specs, |
Body | body = Body() |
||
) |
Definition at line 419 of file btSoftBody.cpp.
void btSoftBody::appendLinearJoint | ( | const LJoint::Specs & | specs, |
btSoftBody * | body | ||
) |
Definition at line 425 of file btSoftBody.cpp.
void btSoftBody::appendLink | ( | int | model = -1 , |
Material * | mat = 0 |
||
) |
Definition at line 266 of file btSoftBody.cpp.
void btSoftBody::appendLink | ( | int | node0, |
int | node1, | ||
Material * | mat = 0 , |
||
bool | bcheckexist = false |
||
) |
Definition at line 280 of file btSoftBody.cpp.
void btSoftBody::appendLink | ( | Node * | node0, |
Node * | node1, | ||
Material * | mat = 0 , |
||
bool | bcheckexist = false |
||
) |
Definition at line 289 of file btSoftBody.cpp.
btSoftBody::Material * btSoftBody::appendMaterial | ( | ) |
Definition at line 176 of file btSoftBody.cpp.
Definition at line 246 of file btSoftBody.cpp.
void btSoftBody::appendNote | ( | const char * | text, |
const btVector3 & | o, | ||
const btVector4 & | c = btVector4(1, 0, 0, 0) , |
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Node * | n0 = 0 , |
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Node * | n1 = 0 , |
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Node * | n2 = 0 , |
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Node * | n3 = 0 |
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) |
Definition at line 188 of file btSoftBody.cpp.
Definition at line 217 of file btSoftBody.cpp.
Definition at line 225 of file btSoftBody.cpp.
Definition at line 235 of file btSoftBody.cpp.
void btSoftBody::appendTetra | ( | int | model, |
Material * | mat | ||
) |
Definition at line 346 of file btSoftBody.cpp.
void btSoftBody::appendTetra | ( | int | node0, |
int | node1, | ||
int | node2, | ||
int | node3, | ||
Material * | mat = 0 |
||
) |
Definition at line 360 of file btSoftBody.cpp.
void btSoftBody::applyClusters | ( | bool | drift | ) |
Definition at line 2701 of file btSoftBody.cpp.
void btSoftBody::applyForces | ( | ) |
Definition at line 2948 of file btSoftBody.cpp.
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virtual |
Reimplemented from btCollisionObject.
Definition at line 3314 of file btSoftBody.cpp.
bool btSoftBody::checkContact | ( | const btCollisionObjectWrapper * | colObjWrap, |
const btVector3 & | x, | ||
btScalar | margin, | ||
btSoftBody::sCti & | cti | ||
) | const |
Definition at line 2265 of file btSoftBody.cpp.
bool btSoftBody::checkFace | ( | int | node0, |
int | node1, | ||
int | node2 | ||
) | const |
Definition at line 152 of file btSoftBody.cpp.
bool btSoftBody::checkLink | ( | int | node0, |
int | node1 | ||
) | const |
Definition at line 130 of file btSoftBody.cpp.
Definition at line 136 of file btSoftBody.cpp.
void btSoftBody::cleanupClusters | ( | ) |
Definition at line 2669 of file btSoftBody.cpp.
Definition at line 1033 of file btSoftBody.cpp.
Definition at line 964 of file btSoftBody.cpp.
btVector3 btSoftBody::clusterCom | ( | int | cluster | ) | const |
Definition at line 975 of file btSoftBody.cpp.
int btSoftBody::clusterCount | ( | ) | const |
Definition at line 958 of file btSoftBody.cpp.
Definition at line 1025 of file btSoftBody.cpp.
Definition at line 1040 of file btSoftBody.cpp.
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static |
Definition at line 999 of file btSoftBody.cpp.
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static |
Definition at line 1009 of file btSoftBody.cpp.
Definition at line 1016 of file btSoftBody.cpp.
Definition at line 981 of file btSoftBody.cpp.
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static |
Definition at line 987 of file btSoftBody.cpp.
bool btSoftBody::cutLink | ( | int | node0, |
int | node1, | ||
btScalar | position | ||
) |
Definition at line 1664 of file btSoftBody.cpp.
Definition at line 1658 of file btSoftBody.cpp.
void btSoftBody::dampClusters | ( | ) |
Definition at line 2752 of file btSoftBody.cpp.
void btSoftBody::defaultCollisionHandler | ( | const btCollisionObjectWrapper * | pcoWrap | ) |
Definition at line 3218 of file btSoftBody.cpp.
void btSoftBody::defaultCollisionHandler | ( | btSoftBody * | psb | ) |
Definition at line 3259 of file btSoftBody.cpp.
btVector3 btSoftBody::evaluateCom | ( | ) | const |
Definition at line 2251 of file btSoftBody.cpp.
int btSoftBody::generateBendingConstraints | ( | int | distance, |
Material * | mat = 0 |
||
) |
generic Floyd's algorithm
Definition at line 1052 of file btSoftBody.cpp.
int btSoftBody::generateClusters | ( | int | k, |
int | maxiterations = 8192 |
||
) |
generateClusters with k=0 will create a convex cluster for each tetrahedron or triangle otherwise an approximation will be used (better performance)
Definition at line 1201 of file btSoftBody.cpp.
Definition at line 979 of file btSoftBody.h.
btScalar btSoftBody::getMass | ( | int | node | ) | const |
Definition at line 694 of file btSoftBody.cpp.
btScalar btSoftBody::getRestLengthScale | ( | ) |
Definition at line 859 of file btSoftBody.cpp.
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inline |
Definition at line 945 of file btSoftBody.h.
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inline |
Definition at line 953 of file btSoftBody.h.
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static |
Definition at line 3184 of file btSoftBody.cpp.
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static |
Definition at line 3204 of file btSoftBody.cpp.
btScalar btSoftBody::getTotalMass | ( | ) | const |
Definition at line 700 of file btSoftBody.cpp.
btScalar btSoftBody::getVolume | ( | ) | const |
Definition at line 939 of file btSoftBody.cpp.
const btVector3 & btSoftBody::getWindVelocity | ( | ) |
Return the wind velocity for interaction with the air.
Definition at line 3309 of file btSoftBody.cpp.
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inline |
Definition at line 734 of file btSoftBody.h.
void btSoftBody::indicesToPointers | ( | const int * | map = 0 | ) |
Definition at line 2121 of file btSoftBody.cpp.
void btSoftBody::initDefaults | ( | ) |
for now, create a collision shape internally
Definition at line 61 of file btSoftBody.cpp.
void btSoftBody::initializeClusters | ( | ) |
Definition at line 2486 of file btSoftBody.cpp.
void btSoftBody::initializeFaceTree | ( | ) |
Definition at line 2240 of file btSoftBody.cpp.
void btSoftBody::integrateMotion | ( | ) |
Definition at line 2010 of file btSoftBody.cpp.
void btSoftBody::pointersToIndices | ( | ) |
Definition at line 2078 of file btSoftBody.cpp.
void btSoftBody::predictMotion | ( | btScalar | dt | ) |
Definition at line 1761 of file btSoftBody.cpp.
void btSoftBody::prepareClusters | ( | int | iterations | ) |
Definition at line 2683 of file btSoftBody.cpp.
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static |
Definition at line 3016 of file btSoftBody.cpp.
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static |
Definition at line 3147 of file btSoftBody.cpp.
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static |
Definition at line 3037 of file btSoftBody.cpp.
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static |
Definition at line 3112 of file btSoftBody.cpp.
void btSoftBody::randomizeConstraints | ( | ) |
Definition at line 1167 of file btSoftBody.cpp.
Ray casting using rayFrom and rayTo in worldspace, (not direction!)
Definition at line 1719 of file btSoftBody.cpp.
int btSoftBody::rayTest | ( | const btVector3 & | rayFrom, |
const btVector3 & | rayTo, | ||
btScalar & | mint, | ||
eFeature::_ & | feature, | ||
int & | index, | ||
bool | bcountonly | ||
) | const |
Definition at line 2164 of file btSoftBody.cpp.
void btSoftBody::refine | ( | ImplicitFn * | ifn, |
btScalar | accurary, | ||
bool | cut | ||
) |
Definition at line 1394 of file btSoftBody.cpp.
void btSoftBody::releaseCluster | ( | int | index | ) |
Definition at line 1185 of file btSoftBody.cpp.
void btSoftBody::releaseClusters | ( | ) |
Definition at line 1195 of file btSoftBody.cpp.
void btSoftBody::resetLinkRestLengths | ( | ) |
Definition at line 928 of file btSoftBody.cpp.
void btSoftBody::rotate | ( | const btQuaternion & | rot | ) |
Definition at line 830 of file btSoftBody.cpp.
void btSoftBody::scale | ( | const btVector3 & | scl | ) |
Definition at line 839 of file btSoftBody.cpp.
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virtual |
fills the dataBuffer and returns the struct name (and 0 on failure)
Reimplemented from btCollisionObject.
Definition at line 3321 of file btSoftBody.cpp.
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inlinevirtual |
Reimplemented from btCollisionObject.
Definition at line 740 of file btSoftBody.h.
void btSoftBody::setMass | ( | int | node, |
btScalar | mass | ||
) |
Definition at line 687 of file btSoftBody.cpp.
void btSoftBody::setPose | ( | bool | bvolume, |
bool | bframe | ||
) |
Definition at line 880 of file btSoftBody.cpp.
void btSoftBody::setRestLengthScale | ( | btScalar | restLength | ) |
Definition at line 865 of file btSoftBody.cpp.
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inline |
Definition at line 937 of file btSoftBody.h.
void btSoftBody::setSolver | ( | eSolverPresets::_ | preset | ) |
Definition at line 1735 of file btSoftBody.cpp.
void btSoftBody::setTotalDensity | ( | btScalar | density | ) |
Definition at line 747 of file btSoftBody.cpp.
void btSoftBody::setTotalMass | ( | btScalar | mass, |
bool | fromfaces = false |
||
) |
Definition at line 711 of file btSoftBody.cpp.
void btSoftBody::setVelocity | ( | const btVector3 & | velocity | ) |
Definition at line 664 of file btSoftBody.cpp.
void btSoftBody::setVolumeDensity | ( | btScalar | density | ) |
Definition at line 783 of file btSoftBody.cpp.
void btSoftBody::setVolumeMass | ( | btScalar | mass | ) |
Definition at line 753 of file btSoftBody.cpp.
void btSoftBody::setWindVelocity | ( | const btVector3 & | velocity | ) |
Set a wind velocity for interaction with the air.
Definition at line 3304 of file btSoftBody.cpp.
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static |
Definition at line 1981 of file btSoftBody.cpp.
void btSoftBody::solveClusters | ( | btScalar | sor | ) |
Definition at line 2692 of file btSoftBody.cpp.
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static |
placeholder
Definition at line 1975 of file btSoftBody.cpp.
void btSoftBody::solveConstraints | ( | ) |
Definition at line 1870 of file btSoftBody.cpp.
void btSoftBody::staticSolve | ( | int | iterations | ) |
Definition at line 1963 of file btSoftBody.cpp.
void btSoftBody::transform | ( | const btTransform & | trs | ) |
Definition at line 798 of file btSoftBody.cpp.
void btSoftBody::translate | ( | const btVector3 & | trs | ) |
Definition at line 821 of file btSoftBody.cpp.
|
inlinestatic |
Definition at line 962 of file btSoftBody.h.
|
inlinestatic |
Definition at line 968 of file btSoftBody.h.
void btSoftBody::updateArea | ( | bool | averageArea = true | ) |
Definition at line 2401 of file btSoftBody.cpp.
void btSoftBody::updateBounds | ( | ) |
Definition at line 2322 of file btSoftBody.cpp.
void btSoftBody::updateClusters | ( | ) |
Definition at line 2553 of file btSoftBody.cpp.
void btSoftBody::updateConstants | ( | ) |
Definition at line 2478 of file btSoftBody.cpp.
void btSoftBody::updateLinkConstants | ( | ) |
Definition at line 2465 of file btSoftBody.cpp.
void btSoftBody::updateNormals | ( | ) |
Definition at line 2294 of file btSoftBody.cpp.
void btSoftBody::updatePose | ( | ) |
Definition at line 2364 of file btSoftBody.cpp.
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static |
Definition at line 3170 of file btSoftBody.cpp.
tAnchorArray btSoftBody::m_anchors |
Definition at line 695 of file btSoftBody.h.
btVector3 btSoftBody::m_bounds[2] |
Definition at line 701 of file btSoftBody.h.
bool btSoftBody::m_bUpdateRtCst |
Definition at line 702 of file btSoftBody.h.
btDbvt btSoftBody::m_cdbvt |
Definition at line 705 of file btSoftBody.h.
Config btSoftBody::m_cfg |
Definition at line 685 of file btSoftBody.h.
btAlignedObjectArray<bool> btSoftBody::m_clusterConnectivity |
Definition at line 708 of file btSoftBody.h.
tClusterArray btSoftBody::m_clusters |
Definition at line 706 of file btSoftBody.h.
btAlignedObjectArray<const class btCollisionObject*> btSoftBody::m_collisionDisabledObjects |
Definition at line 73 of file btSoftBody.h.
tFaceArray btSoftBody::m_faces |
Definition at line 693 of file btSoftBody.h.
btDbvt btSoftBody::m_fdbvt |
Definition at line 704 of file btSoftBody.h.
btTransform btSoftBody::m_initialWorldTransform |
Definition at line 710 of file btSoftBody.h.
tJointArray btSoftBody::m_joints |
Definition at line 698 of file btSoftBody.h.
tLinkArray btSoftBody::m_links |
Definition at line 692 of file btSoftBody.h.
tMaterialArray btSoftBody::m_materials |
Definition at line 699 of file btSoftBody.h.
btDbvt btSoftBody::m_ndbvt |
Definition at line 703 of file btSoftBody.h.
tNodeArray btSoftBody::m_nodes |
Definition at line 691 of file btSoftBody.h.
tNoteArray btSoftBody::m_notes |
Definition at line 690 of file btSoftBody.h.
Pose btSoftBody::m_pose |
Definition at line 687 of file btSoftBody.h.
tRContactArray btSoftBody::m_rcontacts |
Definition at line 696 of file btSoftBody.h.
btScalar btSoftBody::m_restLengthScale |
Definition at line 714 of file btSoftBody.h.
tSContactArray btSoftBody::m_scontacts |
Definition at line 697 of file btSoftBody.h.
btSoftBodySolver* btSoftBody::m_softBodySolver |
Definition at line 76 of file btSoftBody.h.
SolverState btSoftBody::m_sst |
Definition at line 686 of file btSoftBody.h.
void* btSoftBody::m_tag |
Definition at line 688 of file btSoftBody.h.
tTetraArray btSoftBody::m_tetras |
Definition at line 694 of file btSoftBody.h.
btScalar btSoftBody::m_timeacc |
Definition at line 700 of file btSoftBody.h.
btAlignedObjectArray<int> btSoftBody::m_userIndexMapping |
Definition at line 732 of file btSoftBody.h.
btVector3 btSoftBody::m_windVelocity |
Definition at line 712 of file btSoftBody.h.
btSoftBodyWorldInfo* btSoftBody::m_worldInfo |
Definition at line 689 of file btSoftBody.h.