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OGRE
1.11.5
Object-Oriented Graphics Rendering Engine
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Fixed Function Pipeline render state builder. More...
#include <OgreShaderFFPRenderStateBuilder.h>
Inheritance diagram for Ogre::RTShader::FFPRenderStateBuilder:Public Member Functions | |
| FFPRenderStateBuilder () | |
| ~FFPRenderStateBuilder () | |
| void | buildRenderState (ShaderGenerator::SGPass *sgPass, TargetRenderState *renderState) |
Build render state from the given pass that emulates the fixed function pipeline behaviour. More... | |
| void | destroy () |
Destroy the FFP builder instance. More... | |
| bool | initialize () |
Initialize the FFP builder instance. More... | |
Static Public Member Functions | |
| static FFPRenderStateBuilder & | getSingleton () |
| Override standard Singleton retrieval. More... | |
| static FFPRenderStateBuilder * | getSingletonPtr () |
| Get the singleton instance. More... | |
Fixed Function Pipeline render state builder.
This class builds RenderState from a given pass that represents the fixed function pipeline that the source pass describes.
| Ogre::RTShader::FFPRenderStateBuilder::FFPRenderStateBuilder | ( | ) |
| Ogre::RTShader::FFPRenderStateBuilder::~FFPRenderStateBuilder | ( | ) |
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static |
Override standard Singleton retrieval.
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static |
Get the singleton instance.
| bool Ogre::RTShader::FFPRenderStateBuilder::initialize | ( | ) |
Initialize the FFP builder instance.
Return true upon success.
| void Ogre::RTShader::FFPRenderStateBuilder::destroy | ( | ) |
Destroy the FFP builder instance.
| void Ogre::RTShader::FFPRenderStateBuilder::buildRenderState | ( | ShaderGenerator::SGPass * | sgPass, |
| TargetRenderState * | renderState | ||
| ) |
Build render state from the given pass that emulates the fixed function pipeline behaviour.
| sgPass | The shader generator pass representation. Contains both source and destination pass. |
| renderState | The target render state that will hold the given pass FFP representation. |