QInputDeviceIntegration Class
(Qt3DInput::QInputDeviceIntegration)Abstract base class used to define new input methods such as game controllers. More...
| Header: | #include <QInputDeviceIntegration> |
| qmake: | QT += 3dinput |
| Since: | Qt 5.5 |
| Inherits: | QObject |
This class was introduced in Qt 5.5.
Public Functions
| void | initialize(Qt3DInput::QInputAspect *aspect) |
- 16 public functions inherited from QObject
Protected Functions
| QInputDeviceIntegration(QObject *parent = nullptr) | |
| Qt3DInput::QInputAspect * | inputAspect() const |
| void | registerBackendType(const QMetaObject &metaObject, const Qt3DCore::QBackendNodeMapperPtr &functor) |
- 8 protected functions inherited from QObject
Related Non-Members
| typedef | QObjectList |
Macros
| QT_NO_NARROWING_CONVERSIONS_IN_CONNECT | |
| Q_CLASSINFO(Name, Value) | |
| Q_DISABLE_COPY(Class) | |
| Q_DISABLE_COPY_MOVE(Class) | |
| Q_DISABLE_MOVE(Class) | |
| Q_EMIT | |
| Q_ENUM(...) | |
| Q_ENUM_NS(...) | |
| Q_FLAG(...) | |
| Q_FLAG_NS(...) | |
| Q_GADGET | |
| Q_INTERFACES(...) | |
| Q_INVOKABLE | |
| Q_NAMESPACE | |
| Q_OBJECT | |
| Q_PROPERTY(...) | |
| Q_REVISION | |
| Q_SET_OBJECT_NAME(Object) | |
| Q_SIGNAL | |
| Q_SIGNALS | |
| Q_SLOT | |
| Q_SLOTS |
Additional Inherited Members
- 1 property inherited from QObject
- 1 public slot inherited from QObject
- 1 signal inherited from QObject
- 5 static public members inherited from QObject
Detailed Description
Member Function Documentation
[protected] QInputDeviceIntegration::QInputDeviceIntegration(QObject *parent = nullptr)
Creates a new QInputDeviceIntegration with parent.
void QInputDeviceIntegration::initialize(Qt3DInput::QInputAspect *aspect)
Called by the InputAspect object after the integration has been created with aspect.
[protected] Qt3DInput::QInputAspect *QInputDeviceIntegration::inputAspect() const
QInputDeviceIntegration::inputAspect Returns the Input Aspect associated with the InputDeviceIntegration
[protected] void QInputDeviceIntegration::registerBackendType(const QMetaObject &metaObject, const Qt3DCore::QBackendNodeMapperPtr &functor)
Registers a corresponding backend class for this front end implementation with metaObject and functor.