QAxScriptEngine Class

The QAxScriptEngine class provides a wrapper around a script engine. More...

Header: #include <QAxScriptEngine>
qmake: QT += axcontainer

Public Types

enum State { Uninitialized, Initialized, Started, Connected, Disconnected, Closed }

Public Functions

QAxScriptEngine(const QString &language, QAxScript *script)
~QAxScriptEngine()
void addItem(const QString &name)
bool hasIntrospection() const
bool isValid() const
long queryInterface(const QUuid &, void **) const
QString scriptLanguage() const
void setState(QAxScriptEngine::State st)
QAxScriptEngine::State state() const

Protected Functions

bool initialize(int **ptr) override

Detailed Description

The QAxScriptEngine class provides a wrapper around a script engine.

Every instance of the QAxScriptEngine class represents an interpreter for script code in a particular scripting language. The class is usually not used directly. The QAxScript and QAxScriptManager classes provide convenient functions to handle and call script code.

Direct access to the script engine is provided through queryInterface().

Warning: This class is not available with the bcc5.5 compiler.

See also QAxScript, QAxScriptManager, QAxBase, and ActiveQt Framework.

Member Type Documentation

enum QAxScriptEngine::State

The State enumeration defines the different states a script engine can be in.

ConstantValueDescription
QAxScriptEngine::Uninitialized0The script has been created, but not yet initialized
QAxScriptEngine::Initialized5The script has been initialized, but is not running
QAxScriptEngine::Started1The script can execute code, but does not yet handle events
QAxScriptEngine::Connected2The script can execute code and is connected so that it can handle events
QAxScriptEngine::Disconnected3The script is loaded, but is not connected to event sources
QAxScriptEngine::Closed4The script has been closed.

Member Function Documentation

QAxScriptEngine::QAxScriptEngine(const QString &language, QAxScript *script)

Default constructs an instance of QAxScriptEngine.

QAxScriptEngine::~QAxScriptEngine()

Destroys the instance of QAxScriptEngine.

void QAxScriptEngine::addItem(const QString &name)

bool QAxScriptEngine::hasIntrospection() const

[protected] bool QAxScriptEngine::initialize(int **ptr)

bool QAxScriptEngine::isValid() const

long QAxScriptEngine::queryInterface(const QUuid &, void **) const

QString QAxScriptEngine::scriptLanguage() const

void QAxScriptEngine::setState(QAxScriptEngine::State st)

See also state().

QAxScriptEngine::State QAxScriptEngine::state() const

See also setState().