Bullet Collision Detection & Physics Library
|
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...
#include <btMultiBody.h>
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
Definition at line 806 of file btMultiBody.h.
btVector3FloatData btMultiBodyFloatData::m_baseAngularVelocity |
Definition at line 811 of file btMultiBody.h.
btCollisionObjectFloatData* btMultiBodyFloatData::m_baseCollider |
Definition at line 819 of file btMultiBody.h.
btVector3FloatData btMultiBodyFloatData::m_baseInertia |
Definition at line 813 of file btMultiBody.h.
btVector3FloatData btMultiBodyFloatData::m_baseLinearVelocity |
Definition at line 810 of file btMultiBody.h.
float btMultiBodyFloatData::m_baseMass |
Definition at line 814 of file btMultiBody.h.
char* btMultiBodyFloatData::m_baseName |
Definition at line 817 of file btMultiBody.h.
btQuaternionFloatData btMultiBodyFloatData::m_baseWorldOrientation |
Definition at line 809 of file btMultiBody.h.
btVector3FloatData btMultiBodyFloatData::m_baseWorldPosition |
Definition at line 808 of file btMultiBody.h.
btMultiBodyLinkFloatData* btMultiBodyFloatData::m_links |
Definition at line 818 of file btMultiBody.h.
int btMultiBodyFloatData::m_numLinks |
Definition at line 815 of file btMultiBody.h.